Upcoming Indie Games that should make you throw cash around.

Here’s a (by no means complete) list of upcoming indie games that you should buy. Period. In no particular order.

Botanicula

Amanita Design are the Czech developers that already brought us the amazing Point & Click Adventure Machinarium. But you probably already clicked the shit out of that epic game. Botanicula will again be pointy and clicky but this time has cute plant and seed people exploring an exotic floral world.

Legend of Grimrock

Remember this rarest of gems?

If not, go back some years, don’t waste valuable time on homework or playing outside
but venture into the deep in FTL’s “Dungeon Master”! Now.
Those who know it will remember the panic of being caught in a deadend with knights
preparing to bash your heroes’ skulls in, eating tons of screamers and being super-pissed off at those little furry thief creatures and their stupid giggle sound.

Now, a few industry veterans are working on Legend of Grimrock:

If you like dungeon crawling and Dungeon Master’s / Eye of the beholder’s timeless gamemechanics, you WILL buy this.

Castle Story

Imagine this certain sandbox block building game… y’know… Minecraft (there, I said it) and instead of building everything yourself, you have a bunch of cute yellow fellas that look like naked lego people build everything for you. But unlike Minecraft, Caste Story’s way of constructing castles and stuff brings Stronghold to mind. And that means awesomness.
And don’t we all like Voxels? Sure we do.

Starbound

Starbound will be incredible.  Well, the premise alone and the fact that the artist did a good Job on Terraria before should be enough to make the big biz players look like retards. Again.
The player or players, as this will also have coop and competitive gameplay find themselves on an abandoned space station which they will use as a base for exploration and travelling in a sandbox universe.
Unlike AAA RPG dinosaurs pooping their pants and primarily entertaining us with hilarious glitches Starbound relies heavily on procedural content generation. That means everything
will have a unique feeling to it. Think of Terraria with exploration of alien planets, more (optional) quests and NPCs. You CAN boldly go where no nerd has gone before.
The meteor will shit money all over Starbound’s Devs.

Hell, this game will have M41 PulseRifles, tentacle planets and penguin kings. With little crowns.

Random Art II

Last weeks art challenge among the artists at the office:
“Fürst von Metternich”
Fürst Klemens Wenzel Lothar von Metternich was an austrian diplomat during the napoleonic wars. So i figured whats better than being a diplomat during the napoleonic wars? Being a toughguy soldier armed with steampunk weaponry that gave up diplomacy for full metal diplomacy by fighting a giant 40 feet tall mechanic Napoleon.
Needless to say he’ll need some allies from the coalition of 1815 to do it. Obviously.

Can somebody make this game? I kinda wanna play it.

 

 

 

A salute to SPÜMCØ.

SPÜMCØ Inc. is art at it’s best.
Best known for quality good taste family TV show “Ren & Stimpy” the company wasactive between 1988 and 2004 producing simply awesome cartoon art.There’s a blog that features a lot of their priceless work and it’d be a crime not to tell you guys about it.
Just in case you’re no fans yet.

Go HERE for the Spumco experience.

The Meteor Vault Vol.1

What’s this?
Starting today, I’ll put stuff on my blog that can be used for free by everyone for everything.
The first addition to the vault is a set with 141 .PNG icons partly 16×16, partly 12×12.
DOWNLOAD

If you use them in your work, credit the AngryMeteor.com. Or don’t.
Have fun making art, games, whatever.

Random art.

So one day at the office, we had the idea of a weekly random art challenge.
1.Random attributes are drawn.
2.Create art.
The first one was relatively straight forward: Troll, Junkie, Fighter.

Zynga screws over Indie devs! Nobody’s surprised.

It’s not the freshest chunk of news, but Zynga, who have made a great effort to successfully turn games into happy clickfests with no challenges whatsoever seem to be very good at that whole business thing. At being nice: not so much.
Apparently the studio well known for such epic gamedesign masterpieces like farmville, fishville and a shitload of other villes have screwed over indie developers Nimblebit.
Read about it here.
But well, all is fair in love, war and the big biz I guess.
Still – needless to say – the meteor is angry.

On the lighter side, here’s a little game we can all enjoy:
Griefer! is about buildings that are carefully constructed by the Computer
and then get blown to shit by you, the player. It’s got voxels and explosives
and that’s pretty much all I need for a few minutes of fun.
It’s one of the results of a Java max 4KB size competition.
More about the competition here.
A lot of fun in 4 KB I’d say.